This article contains a list of available V-Ray for 3ds Max videos and tutorials.
V-Ray 6 for 3dsMax
V-Ray 6 | Demonstration | How to fast-forward design reviews in the cloud | None | None |
V-Ray 6 | Demonstration | How to embed an object in place into an HDRI | None | None |
V-Ray 6 | Demonstration | How to create a realistic fabric with tiled geometry | None | None |
V-Ray 6 | Demonstration | How to add and animate clouds, without an HDRI | None | None |
V-Ray 6 | Webinar | Chaos V-Ray 6 für 3ds Max — Übersicht der Neuerungen | German | English |
V-Ray for 3ds Max COURSEWARE
Version | Format | Topic | Audio | Subtitles |
V-Ray 5 | Courseware | VFB overview | English | English |
V-Ray 5 | Courseware | Coat and Sheen Layers | English | English |
V-Ray 5 | Courseware | Light Mix and Composite | English | English |
V-Ray 5 | Courseware | Improved Sun and Sky | English | English |
V-Ray 5 | Courseware | Material library | English | English |
V-Ray Next | Courseware | 1.1 Adaptive Dome Light, Auto Exposure and WB | English | Korean |
V-Ray Next | Courseware | 1.2 NVIDIA AI Denoiser | English | Korean |
V-Ray Next | Courseware | 2.1 GPU Updated UI | English | Korean |
V-Ray Next | Courseware | 2.2 GPU Environment Fog | English | Korean |
V-Ray Next | Courseware | 2.3 GPU Volume Grid | English | Korean |
V-Ray Next | Courseware | 2.4 GPU VRScans | English | Korean |
V-Ray Next | Courseware | 2.5 GPU Dispersion | English | Korean |
V-Ray Next | Courseware | 2.6 GPU Bucket Rendering and Cryptomatte | English | Korean |
V-Ray Next | Courseware | 2.8 GPU AlSurface | English | Korean |
V-Ray Next | Courseware | 3.1 New Hair Shader | English | Korean |
V-Ray Next | Courseware | 3.2.1 Denoise render elements | English | Korean |
V-Ray Next | Courseware | 3.3 Lighting analysis | English | Korean |
V-Ray Next | Courseware | 3.4 Metalness | English | Korean |
V-Ray Next | Courseware | 3.5 Improved Viewport IPR and Debug Shading | English | Korean |
V-Ray Next | Courseware | Improved Lens Effects | English | English |
V-Ray Next | Courseware | Rolling Shutter | English | English |
V-Ray Next | Courseware | Tracking | English | English |
V-Ray Next | Courseware | Toon Shader | English | English |
V-Ray 3 | Showcase | Overview | None | None |
What's New
V-Ray 5 | Preview | Now available | None | None |
V-Ray 5 | (SC/D) | Now Available | None | None |
V-Ray 5 | (SC/D) | V-Ray 5 for 3ds Max, update 1 — now available | None | None |
V-Ray 5 | (SC/D) | V-Ray 5 for 3ds Max, update 2 — now available | None | None |
V-Ray 5 | Webinar | Webinar: What's New | English | Korean |
V-Ray 5 | (SC/D) | Available now | English | None |
V-Ray Next | (SC/D) | Now Available | English | Korean |
V-Ray Next | Tutorial | Introduction | English | Korean |
V-Ray Next | Webinar | Webinar: What's New | English | English |
V-Ray Next | (SC/D) | What's new, Update 1 | None | None |
V-Ray Next | (SC/D) | What's new, Update 2 | None | None |
V-Ray Next | (SC/D) | GPU Dispersion, Update 1 | None | None |
V-Ray Next | (SC/D) | Rolling shutter | None | None |
V-Ray 3.2 | (SC/D) | Overview | None | None |
V-Ray 3.0 | (SC/D) | Faster Ray Tracing | English | English |
V-Ray 3.5 | (SC/D) | Coming Soon | None | None |
V-Ray 3.1 | (SC/D) | Overview | None | None |
V-Ray UI
V-Ray Next | Tutorial | V-Ray Next for 3ds Max — VFB | English | English |
V-Ray 3.0 | (SC/D) | V-Ray 3.0 for 3ds Max – V-Ray Frame Buffer | English | English |
V-Ray 3.0 | Tutorial | Quick Settings and V-Ray Toolbar | English | English |
V-Ray Lighting
V-Ray 6 | Tutorial | How to embed an object in place into an HDRI | English | English |
V-Ray 5 | Tutorial | Lighting your scene | English | English |
V-Ray Next | Tutorial | How to light an interior night scene | English | Korean |
V-Ray Next | Tutorial | How to light an exterior night scene | English | Korean |
V-Ray Next | Tutorial | How to light an exterior day scene | English | Korean |
V-Ray Next | Tutorial | How to light an interior day scene | English | Korean |
V-Ray Next | Tutorial | Quick Tutorial: Sun and Sky | English | English |
V-Ray 3 | Tutorial | Light Select: Full Mode EN | English | None |
V-Ray 2 | Tutorial | Daylight set up in an interior scene | English | English |
V-Ray 2 | Tutorial | V-Ray Light Select | English | English |
V-Ray Materials
V-Ray 5 | Tutorial | Exploring the metalness workflow | English | Korean |
V-Ray 5 | Tutorial | Working with materials | English | English |
V-Ray 5 | Tutorial | How to make water | English | English |
V-Ray 5 | Tutorial | How to Make Translucent Plastic | English | Korean |
V-Ray 5 | Tutorial | How to Make Translucent Fabric | English | Korean |
V-Ray 5 | Tutorial | How to make paper | English | Korean |
V-Ray 5 | Tutorial | How to create and use Materials | English | Korean |
V-Ray 5 | Tutorial | How to Make Glass | English | English |
V-Ray Next | (SC/D) | V-Ray Toon Material, Update 2 | None | None |
V-Ray 2.0 | Tutorial | EXR | English | English |
Denoiser
V-Ray Next | Tutorial | Quick Tutorial: Denoise | English | English |
V-Ray 3.4 | Tutorial | Denoiser | None | None |
Phoenix FD
Phoenix FD 4.0 | (SC/D) | Available now | None | None |
Phoenix FD | Webinar | Fluid Dynamics - Presented by Michael McCarthy | English | English |
Phoenix FD 3.0 | Tutorial | Beach Waves Tutorial | English | English |
Phoenix FD 3.0 | (SC/D) | Available now | None | None |
Phoenix FD 3.0 | (SC/D) | New Forces | None | None |
Phoenix FD 3.0 | (SC/D) | Quick Presets | None | None |
Phoenix FD 3.0 | (SC/D) | Accurate Viewport Preview | None | None |
Phoenix FD 3.10 | (SC/D) | Variable Viscosity | None | None |
Phoenix FD | Tutorial | Tips and Tricks | English | Korean |
Phoenix FD | Tutorial | Quick Start: Basic Liquids | English | Korean |
Phoenix FD | (SC/D) | Submarine surfacing | None | None |
Phoenix FD | (SC/D) | Beer simulation | None | None |
Phoenix FD | (SC/D) | River simulation | None | None |
Phoenix FD | Tutorial | Quick Start: Gasoline Explosion (Korean) | English | Korean |
Phoenix FD | Tutorial | Quick Start: Solid and Non-Solid Bodies | English | Korean |
Phoenix FD | Tutorial | Quick Start: Gasoline Explosion (Korean) | English | Korean |
Phoenix FD | Tutorial | Mixing Paints | English | English |
Other Videos
V-Ray 6 | Demonstration | How to fast-forward design reviews in the cloud | None | None |
V-Ray 6 | Demonstration | How to create a realistic fabric with tiled geometry | None | None |
V-Ray 6 | Demonstration | How to add and animate clouds, without an HDRI | None | None |
V-Ray 6 | Webinar | Chaos V-Ray 6 für 3ds Max — Übersicht der Neuerungen | German | English |
V-Ray 5 | Tutorial | How to scatter objects | None | None |
V-Ray 5 | Tutorial | How to create and render characters using Ornatrix and V-Ray | English | English |
V-Ray 5 | Tutorial | Getting started | English | English |
V-Ray 5 | Tutorial | Creating an architectural exterior from start to finish | English | Korean |
V-Ray 5 | Tutorial | How to achieve a cartoon-style look | English | Korean |
V-Ray 5 | Tutorial | How to set up progressive caustics, Update 1 | None | None |
V-Ray 5 | Tutorial | How to create a kitchen interior visualization | English | English |
V-Ray Next | Courseware | 1.1 Adaptive Dome Light, Auto Exposure and WB | English | Korean |
V-Ray Next | Courseware | 2.2 GPU Environment Fog | English | Korean |
V-Ray Next | Courseware | 2.5 GPU Dispersion | English | Korean |
V-Ray Next | Courseware | 2.6 GPU Bucket Rendering and Cryptomatte | English | Korean |
V-Ray Next | Courseware | 3.5 Improved Viewport IPR and Debug Shading | English | Korean |
V-Ray Next | Courseware | Improved Lens Effects | English | English |
V-Ray Next | Courseware | Rolling Shutter | English | English |
V-Ray Next | Courseware | Tracking | English | English |
V-Ray Next | Courseware | Toon Shader | English | English |
V-Ray Next | (SC/D) | Glint & Glitter hair controls, Update 1 | None | None |
V-Ray Next | Tutorial | Quick Tutorial: God Rays (volumetric) | English | English |
V-Ray Next | Tutorial | Quick Tutorial: Volumetrics Part 1 | English | English |
V-Ray Next | Tutorial | Quick Tutorial: Volumetrics Part 2 | English | English |
V-Ray Next | Tutorial | Quick Tutorial: [GPU] Forest Pack Support | English | Korean |
V-Ray Next | Tutorial | Introduction | English | Korean |
V-Ray Next | Tutorial | Quick Tutorial: Clipper | English | English |
V-Ray Next | Tutorial | Cryptomatte | English | English |
V-Ray Next | Tutorial | Quick Tutorial: [GPU] Displacement and Hair | English | English |
V-Ray Next | Tutorial | How to create a hardwood floor | English | Korean |
V-Ray Next | (SC/D) | Dust and Scratches Lens Effect, Update 2 | None | None |
V-Ray Next | (SC/D) | New lens effects – V-Ray Next for 3ds Max, update 1 | None | None |
V-Ray Next | Tutorial | [GPU] High Resolution Rendering and Render Elements | English | Korean |
V-Ray 3 | (SC/D) | RT GPU demonstration while setting up shaders | None | None |
V-Ray 3 | (SC/D) | Faster Hair Rendering | English | English |
V-Ray 3 | Showcase | Overview | None | None |
V-Ray 3 | Tutorial | Progressive Rendering | English | English |
V-Ray 2 | Tutorial | Hair and Fur Shader | English | English |
V-Ray 2 | Tutorial | V-Ray Lens Effects | English | English |
V-Ray 2 | Tutorial | Lens Analysis utility help stuff | English | English |
V-Ray 2 | Tutorial | Stereoscopic | English | English |
V-Ray 2 | Tutorial | DISPERSION | English | English |
Podcast | 3ds Max Development Team Leader & WisdomVR Project Founder | English | English |