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What is highlight clamping in Corona for Cinema 4D?

What is highlight clamping in Corona for Cinema 4D?

Highlight clamping has been introduced in post-1.3 versions of Corona. It clamps all samples before they are written into the frame buffer to the specified maximum value. This can help reduce noise, get rid of fireflies, and improve anti-aliasing around bright light edges at the cost of bias. Setting this value too low will result in visibly clamped highlights. Setting the value to 0 results in unbiased, highest-quality output.

 

You can find Highlight clamping in Render Settings > Corona > Frame Buffer Settings > Image filter section. The default value is 0.

00_WhatIsHighlightClamping_UI.png

 

 

Examples:

 

 1. Clamping = 0 (default value)

No highlight clamping occurs. Bright highlights and "jagged" edges are visible (lamp leg).

(click to enlarge)

01_WhatIsHighlightClamping_Example_A.jpg

 

 

2. Clamping = 1

A very low value causes visible highlight clamping which makes the image unrealistic. Note that no "jagged" edges are visible on the lamp leg.

(click to enlarge)

02_WhatIsHighlightClamping_Example_B.jpg

 

 

3. Clamping = 2

Clamping is still visible. No jagged edges are visible.

(click to enlarge)

03_WhatIsHighlightClamping_Example_C.jpg

 

 

4. Clamping = 4

Clamping is still visible, but its level is acceptable. No jagged edges are visible.

(click to enlarge)

04_WhatIsHighlightClamping_Example_D.jpg

 

 

5. Clamping = 8

There is almost no difference between this and the default (0) value, although the jagged edges have been reduced.

(click to enlarge)

05_WhatIsHighlightClamping_Example_E.jpg

 

 

 

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