Chaos
Important: Update Your Chaos Licensing by January 28, 2025

To ensure uninterrupted access to your licenses, an essential update is required by January 28, 2025. Failure to update your Chaos licensing will result in the loss of access to your licenses.
For detailed instructions, please visit the FAQ Article

How to control antialiasing in Corona for Cinema 4D?

 

Unlike most renderers, Corona does not provide direct control over the maximum or minimum allowed supersampling / subdivision of pixels. 

 

Generally, within one render pass, one AA sample is cast per each pixel. This is a simplification, and the process is really a bit more complex because of adaptivity and other features, but we can assume that the total amount of AA samples per each pixel equals the amount of passes used to render the image. (e.g. after 16 passes each pixel has received 16 AA samples) The only way to control the final amount of supersampling is by stopping the rendering after the desired amount of passes or by defining a pass limit. To render more passes at the same time, thus focusing computing power more on anti-aliasing than on GI-sampling, you can decrease values of "GI vs. AA balance" and/or "Light Samples Multiplier".

 

You can also select a specific image filter type and control its width. You will find it in Render Settings > Corona > Frame Buffer Settings > Image filter. Setting the image filter to "None" will not disable anti-aliasing.

00_WhereAreAAControls_UI.png

 

Note: it is recommended to use default settings of the image filter for best rendering speed and quality (type: tent, width: 2px).

 

Related:

Was this article helpful?
0 out of 1 found this helpful