There is not enough system memory to process displacement at current settings. Stopping render.
This error occurs whenever Corona fails to allocate the estimated amount of memory for displacement at the current resolution. Once this error occurs, Corona stops rendering to prevent system instability and potential crashes.
Possible causes:
- Using too low displacement pixel size value which is inadequate to the desired render resolution
- Too many memory-expensive applications running alongside 3ds Max
- Using world-space displacement mode in a large scene and/or with a too low displacement size value
- Using a combination of too high resolution and too low displacement pixel size inadequate to the amount of RAM installed in computer
Solutions:
- Make sure there are no memory-expensive applications running alongside 3ds Max
- In case of using world-space displacement mode, make sure you use it with a reasonably high displacement size value
- Make sure your resolution and displacement quality settings are adequate to the amount of memory you have at your disposal
- If the scene was created in an earlier version of Corona, you will be asked to switch to a "new displacement behavior" when loading it. Make sure you do as this will activate the new displacement algorithm which uses significantly less RAM. More information can be found here: what is the autobump feature?
For further RAM optimization hints, see this guide.