How to use Chaos Scatter with Corona for Cinema 4D - Using with Other Features
Feature spotlight:
This is "Using Chaos Scatter with Other Features of Corona". It is a part of a larger collection of articles:
- FAQ
- Getting Started
- Advanced Features
- Using Chaos Scatter with Other Features of Corona (you are here)
- Performance and Troubleshooting
Page contents:
- Using Chaos Scatter with Corona Decals
- Using Chaos Scatter with Corona Slicer Material
- Using Chaos Scatter with Chaos Cosmos
Using Chaos Scatter with Corona Decals
Corona Decals can be scattered on one or more surfaces using Chaos Scatter. This is useful for adding scene details such as graffiti, stickers, puddles of water, etc.
In this example, Corona Decal objects are scattered on a stone wall. The decal material is using a diffuse texture and an opacity texture:
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In this example, the Corona Decals are scattered on a surface, creating dents in it. In this case, the decal material is using displacement and self-illumination:
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Using Chaos Scatter with Corona Slicer Material
The Corona Slicer Material will cut through the scattered objects too:
Cutting a hole through a forest? No problem!
And the other way around - if you apply the Slicer Material to a Scatter, you can use it to cut through other geometry:
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Using a Scatter to cut holes on the surface of a sphere.
Using Chaos Scatter with Chaos Cosmos
Remember that you can use Scatter with Cosmos assets to:
- Load Scatter presets which are included in Cosmos (either import them into the scene, which will create a whole new Scatter; or select an object and then import a preset - this will treat the selected object as the distribute-on object).
- Import any Cosmos model into your scene and manually scatter it.
See the Cosmos part of this article for detailed instructions.
To learn more about the Chaos Scatter, see also: Chaos Scatter