Skip to main content
Chaos
Back to Chaos website
Submit a request
Sign in 日本語 한국어 Português do Brasil 简体中文 Try Buy
  1. Chaos Help Center
  2. FAQ
  3. Corona Knowledge Base
  4. Corona - General
  5. Corona Render Engine

Corona Render Engine

  • How to correctly combine Corona Mapping Randomizer, Triplanar, and Normal maps?
  • New Volume Resolving in Corona 10
  • Camera Motion Blur Shutter Curve
  • Displacement, Scatter, and Pattern usage differences
  • Is it CPU, GPU or HYBRID?
  • What is Max Sample Intensity - MSI?
  • What is GI vs. AA balance?
  • What is Light Samples Multiplier - LSM?
  • What are the best render settings?
  • Does Corona support network / distributed rendering?
  • What is path tracing?
  • Commonly used abbreviations (LSM, MSI,...)
  • String options
  • How to toggle the NVIDIA GPU AI Denoiser for production and interactive rendering?
  • Known bugs and limitations
  • What is Albedo?
  • How fast is Corona Renderer?
  • What is adaptivity?
  • What light units does Corona use?
  • What are the features of Corona Renderer?
  • Is Corona capable of any post-processing effects?
  • Does Corona Renderer support more than 64 threads?
  • Does it have interactive / real time mode?
  • Can I use shadow maps in Corona?
  • What is progressive rendering?
  • Does Corona support 3ds Max particle systems?
  • Do native procedural textures work with Corona?
  • Which third party plugins are supported?
  • What is Autobump?
  • How long should I render my image?
  • Next ›
  • Last »
Chaos
V-Ray Chaos Cosmos Chaos Scans Phoenix FD Vantage Chaos Cloud
© 2021 Chaos Software OOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software OOD in Bulgaria and/or other countries.
Terms of use Privacy policy EULA
Back